Extraction v1.2.5
In Extraction, players will not feel alone on your server, despite its size of 3500. In Extraction, players will find all the official Rust Monuments. Extraction contains more than 300 construction zones, which are distributed across all the exits available on the map.
Depends on
Required files or plugins for this product to work properly.
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GitHub - k1lly0u/Oxide.Ext.RustEdit: Oxide extension to allow further customisation in Rust maps
Required
About Extraction
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In Extraction, players will not feel alone on your server, despite its size of 3500. In Extraction, players will find all the official Rust Monuments.
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Extraction contains more than 300 construction zones, which are distributed across all the exits available on the map. In addition, these gigantic construction zones are equipped with electricity and water for each player.
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When an exit is activated, an alarm sounds to alert other players that a player is about to leave the surface to access an area designed for better player safety.
OFFER YOUR PLAYERS A BETTER PVP EXPERIENCE (Optional)
- Extraction includes a prefab “Extraction-NoBuild” to block construction on the map surface and force players to build in areas located inside the exits.
Follow these steps to block construction on the surface
1- Include “Extraction-NoBuild.prefab” in the RustEdit “CustomPrefabs” folder.
2- Open the map in RustEdit.
3- In the list of prefabs, find and include “Extraction-NoBuild” in the map.
4- Place “Extraction-NoBuild” at the coordinates: X:0,000 - Y:390,431 - Z:0,000
5- Save the changes you have made.
Features
- Size: 3500.
- Objects: 81002.
- Map protection plugin included.
- Editable map: Yes
- Profile Better Npc: Yes.
Contains All Official Monuments
Apartment complex • Ziggurat temple • Jungle ruins • Radtown • Ferry Terminal • Nuclear missile silo • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield • Giant excavation • Outpost • Lighthouse
Custom Monuments
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Five giant islands surround the map to support the Raidable Bases plugin.
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Over 300 construction areas equipped with electricity and water.
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Bunkers: Three types of mini-bunkers scattered throughout the map. Use grenades or explosives to open the door. Each bunker has its own color light to indicate its difficulty: green, blue, and red.
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Trees with safe zones: These trees are scattered throughout the jungle area. Climb the stairs and access these safe zones to recycle, shop, and more.
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Ammunition Tower: A giant tower where you will find ammunition and other resources inside.
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C4 Tower: A giant tower where you will find C4 explosives and other resources inside.
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Medical Tower: A giant tower where you will find medicine and other resources inside.
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The Arecibo Observatory: Also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory located in Barrio Esperanza, Arecibo, Puerto Rico, owned by the US National Science Foundation (NSF).
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Communications Center: Four giant towers where you will find all kinds of resources inside. Access from one tower to another via zip lines.
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Helicopter Tower: A classic but modern tower for shooting combat helicopters. This tower is equipped to meet all your needs.
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Train Stations: With a waiting room, loot, and NPCs, with secondary respawn on the railroad.
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Crocodile Lakes: Do you like crocodiles? Visit these locations to see them, but don't disturb the crocodiles.
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Green Exit: Access this exit using a button located in a booth.
The waiting time at this exit is 5 minutes. After 5 minutes, the player will be able to access the construction area. -
Blue Exit: Access this exit using a blue card.
The waiting time at this exit is 3 minutes. After 3 minutes, the player can access the construction area. -
Red Exit: Access to this exit is immediate and the player can access the construction area immediately.
Tips
- Remove the “Extraction-NoBuild” prefab to allow players to build on the map surface.
- Have fun
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v1.2.5 Latest - Fixed the furnaces in the underground construction areas.
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v1.2.4 - General fixes for the August 2026 update.
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v1.2.3 -
The BadMap plugin has been temporarily removed.
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The editing password for RustEdit has been changed.
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Fixed the electricity.
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v1.2.2 - Added the “Apartment Complex” monument (IMPORTANT: Use this new version of the map after the July 2026 wipe).
VERY IMPORTANT
- The plugin (BadMap) that includes this map has been modified; if you do not use this plugin, the map will not load on your server.
- If you use the “BadConsoleFilter” plugin, you can remove it from your server; the “BadMap” plugin now includes the functions of the “BadConsoleFilter” plugin.
- The “README” file has been modified; the password has changed. Please read this document carefully.
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v1.2.1 - Changed the loot in C4 crates (previously 4 C4s per crate, now 1 C4 per crate).
- Changed other loot crates.
- Fixed visual bugs.
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v1.2.0 - Fixed the connection error for some players.
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v1.1.9 -
The height of the monuments affected by the latest Rust update has been fixed.
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v1.1.8 A TEMPORARY BUT EFFECTIVE SOLUTION FOR THE ERROR “Failed to create agent because it is not close enough to the NavMesh”
- The error message “Failed to create agent because it is not close enough to the NavMesh” is caused by the official Rust monument “Underwater Lab”; this error is likely due to the “Underwater Lab” monument being added via Rustedit.
- Temporary solution: I will remove all “Underwater Lab” monuments from all my maps until this error is fixed.
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v1.1.7 - The loot in all “Dm construction tools” chests has been updated; weapons will now appear randomly inside them.
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v1.1.6 - Fixed the boat spam in the tunnel; the tunnel station position has been modified.
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v1.1.5 - Fixed the spawn points for medical supplies in Medic Towers.
- Fixed the spawn points for diesel barrels.
- Fixed the spawn points for resource nodes near the excavator; these spawn points will now generate random resources.
- Fixed various terrain errors.
- Fixed visual errors.
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v1.1.4 - Fixed multiple terrain and monument errors after the latest Rust update.
- Visual errors fixed.
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v1.1.3 - Added new support files for the BetterNPC and NpcSpawn plugins (Thanks to user Watcher).
- Fixed visual glitches.
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v1.1.2 - Fixed visual glitches in positions E5 and F3.
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v1.1.1 - Fixed a conflict between the Cargo Ship's route and Raid 1 Island.
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v1.1.0 - Fixed all caves in the >>EXIT<< locations.
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v1.0.9 - Five giant islands have been added around the map to support the Raidable Bases add-on.
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v1.0.8 - Fixed access to tunnel at location K2.
- Fixed train tracks at the Airfield.
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v1.0.7 - Fixed the entrance to the O5 cave.
- Added loot to the silo.
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v1.0.6 - Fixed the entrance and exit of the silo.
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v1.0.5 - Fixed the Cargoship route error.
Need help with Extraction?
Support is personal and runs on our Discord server. Open a ticket and you talk directly with the creator of the product, in a private channel only you and our team can see.
- Open a ticketPress the button below and choose the support ticket on Discord.
- Tell us what happensThe product name and version (v1.2.5), your server type (Oxide or Carbon) and what you see, with a screenshot if you can.
- Get it fixedWe answer in your ticket and keep it open until everything works.
Updates are free: when a new version comes out, download it again from your account. Guides for installing and updating are in the Docs tab.




